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 Entrerrianocities skylines disable pocket cars Stable modern replacement functionality for most of EML and Prop Anarchy is contained in the new mods Prop Control, Visibility Control, and Line Tool

It craps out when one of those counts reaches max. Well there were some buildings (they were removed off the workshop, they were tan houses that also went by the name "Eclectic") and I edited them but something got screwed up with them, and they were removed from the workshop (they were the re-uploaded ones, ALL I DID WAS CHANGE THE LANDSCAPING) and I named the new. Once the bus station lots are full then the cars will start using the 'asset' lots. This will force trucks onto that road. A subreddit around the Paradox game "Cities: Skylines 2", the successor to Cities Skylines. This mod let you customize various options about vehicles. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. However, there might be another: Not all countries have huge parking lots in they cities. List of mods: config My Config. I’m actually working on a one-tile city right now where the concept is a complete mixed-use town where people can walk less than 5 minutes to a workplace. First, you’ll need to have pedestrian pavements unlocked. Often these cars will drive a couple of meters down the road or drive around the block. Beyond that, I am out of ideas other than asking if someone would be interested in making a mod to mute it. When encountering a traffic jam in real life, I don't vanish into thin air. txt. This community wiki's goal is to. For anyone googling this now the fix is simple. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading,. Install custom vehicles. I need help for a bug that has been happening for a few days. First I thought a mod might cause the problem or it might be as easy as not having connected my streets to the highway, but this. The inverse also happens, cims go onto the bus lane. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Cims will need to find a free parking space to leave their car then, and they won't spawn a car, they'll need to reach their own parked one instead. (tried reloading several times) D: That means it is most likely two mods disagreeing and thinking that something is broken when it isn't. It prevents cims from using pocket cars and forces them to use parking. It would be OK if all my tourist stuff was in one place but I've got unique buildings dotted around the whole city for the aesthetics. Modding I want to disable the Industries DLC as well as the Campus DLC, but uninstalling them is pointless because I may still need them anytime if I use it in some specific maps. Maybe it is just me. This mod let you customize various options about vehicles. ago. Realistic Parking disables the so-called "pocket cars", so citizens have to actually park there car somewhere and get back to it if they want to use it, instead of just being able to put it into their inventory. 100. If you want to prevent your cims from using pocket cars, and spawning and despawning their cars in ridiculous places, then enable the option in TM:PE called: 'Enable More Realistic Parking'. their capacity is quite low so I wanna disble them to not to show up in the game. Pocket cars to nowhere in particular . 1. Make buildings accessible by car but use roads with low speed limits and force cars on longer routes, provide shortcuts for pedestrians, allocate priority lanes for public transport. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. It is largely unavoidable in cities, because you can't really justifiably remove pedestrian infrastructure to force them to use a car, but for me, to stop seeing pedestrians commuting to the logging factory on a dirt road in the middle of a huge forest 10 miles from their house, I just used TMPE to prevent pedestrians using it. The third thing is much better parking integration and AI. Rite now they are using multiple versions of travel to get between places and choosing to do part of it by pocket car, then completing it via walking or the metro. To OP: as mentioned by others the only way to add parking is via the workshop. If you want to get rid of poket cars you should use a mod calles traffic manager. But that depends on the size of the city (more cims -> more cars -> more paths to. 1 day ago · Now, a new CS2 mod attempts to fix pedestrian pathfinding, and stop your Cims from causing jams by crossing in unsafe areas. Even if you don’t disable pocket cars, it’d be great for. This is Metro Overhaul Mod version 9. Please let me know if you would like to prevent vanilla animals from spawning too. If you use Traffic Manager: President Edition, you can use vehicle restriction tool to discourage certain vehicle types form using an area. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. I forgot to capture the screenshot of the notice. (If you have the Mass Transit DLC) Put multiple bus lines near the stop subway station. Optimised Outside Connections. Ok, go to your district tool. Cities: Skylines is the only game I know where people get mad at the developers because mods aren't working --Lucododosor "Paradox gamers are funny. the third. Ok, go to your district tool. Remote river crossings. garbage trucks and small delivery trucks. Extend the functionality of metro with new UI menus. Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. Cities: Skylines City-building game Gaming. Your cims have them, and YOU can take them away!. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. It was made to prevent car accidents from happening ever again and allowing perfect driving for cars to prevent reckless drivers. Cities: Skylines. If you have multiple tram depots, then one of them might be trying to spawn trams for a line you have made for the other one. and how to take lane control and force traffic to use all lanes on the roads and highways. This is people getting out of their cars and putting their cars in their pocket. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. The glitch wont go off even when I disable the mod. You could reduce the number of people in the building or give the building it's very own dead end road to allow people to get out or in their cars at their own pace. Hi All, At this stage I'm pretty sure that this is some kind of bug. Reply. Cims (even the tourists) are more inclined to pull out a pocket car than wait for a cab. Huge difference in traffic volume!!!! Yet I love the "Disable spawning of pocket cars" feature. By: Simon Ryr. Vehicles are given a timer by the ai to complete a trip, if vehicles get held up in traffic an timer runs out the vehicle despawns. I put a couple years into this one - 287K pop, 80% traffic, over 1000 assets. roadside bus stops. First I thought a mod might cause the problem or it might be as easy as not having connected my streets to the highway, but this. to a job, before using their pocket cars to try and drive to work before they time-out. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Here you can enable realstic parking and poket cars are gone. It is not updated for the new update yet and when I disabled it the flickering tended to calm down. My one train station close to my tourism district is set to allow Intercity Trains. I think it is sad that the best game to come out this year can be unplayable at times because of this obstacle. i made a service area for the highway with some parking lots, benches, toilets and so on. You must restart the game after enabling a sound pack for the first time to be able to select it in AST's settings. Whatever form Cities Skylines 2 takes, it won't live up to the name and have longevity if it doesn't have this support at least optionally available (adjustable if necessary to let normal PC users run it over the performance impositions of most consoles). Cities: Skylines City-building game Gaming. Support & Bug Reports. ago. -Use Road Anarchy to place the parking lot markers on top of the road in the desired pattern. I really appreciate any thoughts. Games like this need to have the option to disable any and all limits. Be warned though you will need new parking lots. The only way to ban private cars currently is to use TM:PE mod which has "Vehicle Restrictions" tool. Each skyline has a different giant deity statue and distinct style, and is supported by. Leaves are painted using IMT. In that you can ban diffrerent categories of vehicles from each road. Find the mod in the list and check the box. You can remove vanilla assets, such as vehicles and props without Advanced Vehicle Options or BOB. Is there any way to disable just these disasters whilst keeping the rest? 6. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the…27. from 2002 to 2008. Nexusdog. Join. My one train station close to my tourism district is set to allow Intercity Trains. Or you can use the skip file option to stop them being loaded. Parking is such a huge issue in cities, and pocket cars really shouldnt be a thing. there are mods to supply comerce and industry with goods = no more delivery trucks. Traffic will only jump lanes if it feels that there is not enough room (length) to do it one lane at a time. . A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. ). How to disable the nagging "road access required" icon? Help I'm making a nature reserve, and I decided to make it "open", not a mess of ugly paths. ccs [Serialization] was the last thing that worked until the hang, the UI was still there, but no reaction, clicking on the screen made the game crash;The best thing they could do for this game is, get rid of the pocket cars and sort the industry traffic out. Hwys are already built. If you have any custom vehicles, some of these may be faulty. It is under Gameplay tab. Yes, the famous „Pocket Cars“ XD. ago. This way not many people will drive into the old town, because they would have nowhere to park anyway. #2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Changing the angle of the tunnel exit meant traffic exited faster and would not bunch up so that traffic needing into that lane could do so between the gaps instead of waiting for all the vehicles to pass first. they walk over to where the car is, and then spawn the civilian traffic from the making a mess on highways. . If you want to prohibit pedestrians from crossing the road, you can do that with TM:PE. So I put in a. Google’s skip file cities skylines and thale5 should pop up he created a txt list of all vanilla buildings in game. SteamsteamappscommonCities_SkylinesCities_Dataoutput_log. Each car. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. Search for Vanilla citizens will be used for service in the outpult log file to figure out which exact citizen categories are still not covered by custom assets. #8. This way only residents and shops are allowed to use cars in that zone. . The network pieces work though. Cities Skylines: All, except for some music packs. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. It just means people will use it if you do. If there's a crosswalk, the game sees it as a junction. Can we please have car ferries in Cities:Skylines? These can transport cars, buses, biofuel buses, passengers (fewer than regular ferries), herses. If you approve mods - try TMPE mod and disable pocket cars. ago TMPE realistic parking. Use the Loading Screen Revisited mod and create a skip. i develop the part of the city completely free from private cars . Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. A tip that helps avoid the reset is to use the mod. Instead, think of origin and destination points of traffic and what links them. By: Simon Ryr. I know I've skimmed through some discussion somewhere that had more info, I just can't remember where. I have Macbook pro 16 Intel Core I9 + 16GB RAM. hello together. Also, please disable pocket cars from passenger ferries. : TMPE activate realistic parking and pocket cars are gone. Hi All, At this stage I'm pretty sure that this is some kind of bug. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. ### mods list ###. their capacity is quite low so I wanna disble them to not to show up in the game. 14. and when they finish their break the car appears from nowhere. their are only vehicles from the services building . 7. -Place down the parking lot roads of whichever size you desire. The Gherkin is a level 4 unique building in Cities: Skylines, modeled after the real-world London building bearing the nickname. I think it is called "advanced parking AI" or something along those lines. Columbian Bow Tie Jun 16 @ 5:09pm. The mod only affects human models. Reply. Accident causes cars to bug out and bounce up and down similar to the biker blocking traffic. Turn Off Option for Disappearing cars! Leermeister Mar 14, 2015 Jump to latest Follow Reply You know i would like a real hard mode option to turn off. If you want to prevent your cims from using pocket cars, and spawning and. Also if you create a district, you can charge them 50. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. . hello together. Check to make sure they're aren't more nodes on that. american style crossings. i made a service area for the highway with some parking lots, benches, toilets and so on. txt. However, when I do. What I try to do is work out where they are heading, where are they walking to and where have they come from. Second, I'd like to disable collisions between monorails on opposite sides of the line. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. Whether you want it too look like a car ferry is just a graphical issue. . 8. I couldn't find a specific thread in any. Mod compatibility thread & FAQ [Patch 1. 1 by CO_Avanya. MaxFX Oct 31, 2022 @ 9:46am. The recently released "Cargo Hold Fix" mod allows you to disable certain types of dummy traffic which might help. It goes like this: A section of your city is having a huge traffic jam. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Request/Bounty: Fix Pocket Cars. I've also banned cars from a lot of the through routes (using TMPE), and banned parking almost anywhere, so this combination seems to work. Bus and metro networks are. Try manual browse if search fails. 😊. But that depends on the size of the city (more cims -> more cars -> more paths to. More likely its people entering and others exiting the building. If you use Traffic Manager: President Edition, you can use vehicle restriction tool to discourage certain vehicle types form using an area. The monorail-bus hub and cable car station provide easily accessible local transport to passengers coming from the. enabling more realistic parking under Gameplay options in TM:PE will disable "pocket cars" but make sure that you got enough parking spaces or else you will end up with a bunch of cars driving around your city searching for a parking spot. Hi All, At this stage I'm pretty sure that this is some kind of bug. Seriously, the computer can't tell that it can't fit until it "fails trying. Then they. The title says it all. The third thing is much better parking integration and AI. #14. I first discovered this issue yesterday but after some more testing, I believe this is a bug. At night cycle it happens more often and sometimes there are only the headlights of the cars visible. I would do that by building a road that connects to the large road and putting a stop sign up on the local road. 8 compatible with Cities:Skylines 1. With Lifecycle Rebalance mod you can change the transportation mode usage propabilities per residential type and cim age. Probably the pocket car mechanics is the main reason. someone. There's no way an industry would use that many vehicles. daantjebest Apr 19, 2020 @ 3:08pm. I am really enjoying the challenge of having to plan areas sufficient enough to meet demand. TMPE's improvement removes "pocket cars" but instead of spawning out of their pocket a car will spawn in a nearby parking space. Cities Skylines 2 mods will keep the city. . Thanks on advance :)Hi people, I wonder if there's any mod that can prevent people from carrying their cars in their pocket. Automation - The Car Company Tycoon GameVictoria 3 is a grand strategy game with elements of society and economy simulation developed by Paradox Development Studio. And large scale crossings such as Vancouver - Vancouver Island could be replicated and add a whole new dynamic. Cities: Skylines. Mar 14, 2015. r. Welcome to Elandstad, Netherlands. Often these cars will drive a couple of meters down the road or drive around the block. Cities: Skylines City-building game Gaming. I made the same with Art Deco Buildings and it works. Can we please have car ferries in Cities:Skylines? These can transport cars, buses, biofuel buses, passengers (fewer than regular ferries), herses. Listed below is a compiled list of every vehicle in the game. City service vehicles just drive on the trail once in a while. Support & Bug Reports (Archive) Cities: Skylines (Steam) - Emergency Vehicles not using Bus Only Highways. I couldn't find a specific thread in any. " However, I've noticed that if I combine it with high density residential and Realistic Population, I end up with an unsolvable traffic problem that can only be solved with unrealistic amounts of parking. Since the feature limits "pocket cars", I'm curious to what techniques other mayors have used. 16 FEB 2020 a las 14:43. For every time I don't vanish into thin air, I also don't keep pushing forward, clipping through every car ahead until I reach a space without a vehicle. I've also banned cars from a lot of the through routes (using TMPE), and banned parking almost anywhere, so this combination seems to work. Add a Comment. There are already a lot of parking lots on Workshop, such as. Place parking lot directly next to it that uses a 2 story concept. Many citizens that comes out of metro stations pick their cars from the pockets and they just get in and go. If you’re lucky also rail or boat. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. Gameplay/Convenience Mods. I imagine this is more taxing on the computer. Huge difference in traffic volume!!!! Yet I love the "Disable spawning of pocket cars" feature. All Discussions. Using grass lined streets stops cars parking on them and does force them to use parking spaces which helps a bit, but a lot of them. u can see the video @. i made a service area for the highway with some parking lots, benches, toilets and so on. Busses going in perfect circles on straight grids, always making right-hand turns, covering 100% of the area of my 7500 Cim population city. 17 votes, 12 comments. (+ car roads). #3. People kept using pocket cars from my harbour to my zoo for example so that's Paint a zoo district Paint an old town district around the zoo. During rush hours with "Disable spawning of pocket cars" off, it is around 6k. this looks a bit strange for a sevice area, people sitting on benches next to the highway but no car far and wide. Well because things in Cities: Skylines tend to fall down like a house of cards, or a domino train. and when they finish their break the car appears from nowhere. (Before you read im NOT looking for what I can do to the city to fix this) So anyone notice when citizens just pull a car out of their pocket and drive away and create traffic? Im surprised this hasnt been fixed yet. Pocket Ambulances. But nothing to complain about that actually since we cant provide them with public transport. and. • 7 yr. Best. Achievements list for Cities: Skylines 2 and a glimpse into possible new mechanics. Jump to latest Follow Reply. It’s simple create a new txt doc in notepad copy and paste the vanilla assets you don’t want loading save it and paste the file location into loading screen mod. It's right where I have freeway traffic join the road system (tourists drive a block, then pocket their cars) and where the road system connects to the onramp to the freeway (tourists walk right up to it and get their pocket cars and drive off). But be carefull this brings a few other problems like cims need dedicated parking spaces in areas with a high throughput (commercial or other attractive areas in your city. This means placing bus lines in popular areas. You can disable day/night cycle in gameplay settings and the days still tick by. In my testing of the ‘Despawn Manager’ mod, I saw no conflict with TM:PE. Hard Mode (ID=18446744073709551615) deactivated. 2. 5-f1 (Airports) and all expansions. Then they drive 1 or 2 blocks to the shop and put the car back into their pocket. But pocket cars kinda already make that a thing sadly. Thread starter cityrailsaints; Start date Aug 23, 2022;. It goes like this: A section of your city is having a huge traffic jam. Also, pick a few vehicles as they enter the roundabout from the highway. Last edited by BucketBrain ; Feb 15, 2022 @ 1:30pm. Go to options, tmpe settings, go to maintenance tab then press remove parked vehicles button. . The best thing they could do for this game is, get rid of the pocket cars and sort the industry traffic out. Jan 24, 2019 @ 8:25am Somethings about the skip. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop Games. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. Enabling the "Realistic Parking" option from the Traffic Manager mod might solve this issue, I'm not 100% sure though. They will drive up to the bus station. It will take some time for vanilla citizens to disappear from your. Any way to disable the QT target "cancel" SFX introduced in 3. on street parking is good for A low dense residential area , but a high density commercial district really needs accessible parking garages. One player noticed on Nov. Cities Skylines II. The behaviour you describe with the vanishing and appearing vehicles is called “pocket cars” this “mostly” happens when a citizen get off a transit vehicle and cannot continue using transit to get to their destination, or transit system is too slow. It gives tips on which type of vehicles create most traffic problems. Be warned though you will need new parking lots. Paint an old town district around the harbour. An alternative storage for game mods. circle at intersections (for specific roads) continuous median (for specific roads)Hi All, At this stage I'm pretty sure that this is some kind of bug. It gives tips on which type of vehicles create most traffic problems. com], who has retired from the Cities Skylines modding community and left this. My first European build and holy heck the support from the dutch community and skylines community as a whole on this project has been unreal. I notice a lot of pocket bikes now instead. Previously with little problem I have had two different cities cap out at the 1,048,000 citizen limit. Seems like it's a never ending pile up of pocket car spawning tourists that block imports and returning export vehicles forever. I've used the noworkshop/disable mods launch option. "Pocket Cars" and Realistic Parking in Cities Skylines What if I had a pocket car? The things I could do. • 6 yr. It’s very CPU intensive so make sure you have a pc built for it. AFAIK that only tops cars that are driving through that district to get somewhere else. If people do want to hack, there is a tool that just unlocks Steam achievements. Cities: Skylines. When you add in "more vehicles" the game is well beyond its normal limits and increases the number of cars massively, so its takes it some time to process. Make the roads underpasses with pedestrian bridges at ground level and then you won’t have to add any length to your pedestrian paths. Thanks on advance :)The ability to switch out traffic lights & add stop signs was added in the Mass Transis update. By Spector. This patch will DISABLE pocket cars from regular ferries and allow for the car ferry patch to be added. First, the first few segments of a road connection entering a map. BUT, if there is a traffic jam at the next interesection and the road section the cars want to drive into is already filled,. Is there a way to make a mod like this but for all cars? I know it's a big cheat and alot of people like the challenge but I don't have the energy to do it all for 3 hours haha. When said trains arrive all the tourists spawn pocket cars and simply refuse to walk or use public transport. PE has an option to disable "pocket cars" forcing cars to park. 10. 6. My last cities have been around 20-50k population and I never had any problems with parking. sadly it happens in game and mods can disable it. . someone. NISSAN FAIRLADY Z (Z33) Created by Tommy V Kochiya. Pocket cars to nowhere in particular So an intercity bus just arrived and dropped off a load of tourists. No expansion required. 1 day ago · Cities: Skylines 2, for example, pays more attention to cars and drivers in its simulated world, and fans love it. someone. They then proceeded to get their pocket cars out and clog up the road which I would expect I could just fix by putting a public transportation solution somewhere near this junction BUT in order to do this I just checked where they were all. Under the general tab, click "Set Launch Options. This is how the game works. 14. There is only limited parking. Having car ferries distinct from passenger. You can see nearly all environmental information about any building you select, including level up requirements, detriment. once here, simply just add a different file for them and name them the same. 549K subscribers in the CitiesSkylines community. Play the Game without Vanilla Assets. Cars are like Pokémon, in cities Skylines. Use highways for roads you don't want to turn into pedestrian loading/unloading zones. Windows. Its very bad when you have metro lines and you have about 300 people using it at once, they all pour out and get into cars that spawn from. The game despawns vehicles by default if they persist too long on the map. The train and metro being so close to the highway and have a direct route to the highway will cause passengers to pull out pocket cars, because from there that would be the quickest route. . 12. It doesn’t write any data to the save, so it may be enabled or disabled at any time. com], who has retired from the Cities Skylines modding community and left this. Cars will still despawn when they are blocking other cars or when they are clipping through them. Also beware the high density generates a lot more trash so the trucks fill up quickly. Disable car despawning with TMPE. I won't disagree with you, but some of the Cities:Skylines YTers have said they've played the game. My personal advice though is to use 4x4 for commercial, industry and high density residential and do 2x2, 2x3. ago. 0 or newer - tvOS 15. You can disable pocket cars in the TM:PE settings which should fix that. (All color differences are pending). #3. Cities Skylines II. Two other options for stuck vehicles: 1) Traffic Manager: Presidential Edition adds a red x to delete individual vehicles; 2) use vehicle info to jump and delete the building that spawned the vehicle (residence, taxi stand, etc. My one train station close to my tourism district is set to allow Intercity Trains. The thing that you're missing is that cims in cities skylines carry their cars in their pockets, so a passenger ferry is a car ferry because everyone carries their car in. If some sounds disappear, try to zoom out camera to max distance, then wait for few seconds, switch sound pack to default. #8. Highway roads have no sidewalks, therefore pedestrians can't use them. If you want to get rid of poket cars you should use a mod calles traffic manager. If a car ferry docks at a passenger ferry wharf, cars will not be loaded/unloaded. the PROPER way of using editor is either run --noworkshop command, or use LOM to create an ABSOLUTE MINUMAL mod/asset/dlc loadout preset. My one train station close to my tourism district is set to allow Intercity Trains. AFAIK that only tops cars that are driving through that district to get somewhere else. VibrantVixen • 6 yr. Tous Discussions Captures d'écran Créations de fans Diffusions Vidéos Workshop Actualités Guides Évaluations. You can disable pocket cars in the TM:PE settings which should fix that. (Because every cim has a pocket car) With enabled enhanced parking ai the game additionally needs to calculate a path from start to car and from car to destination. Surviving the Aftermath is a strategy management game developed by Iceflake Studios and published by Paradox Interactive. Then mouse pointer will show building and vehicle names in-game after pressing TAB. By: Quboid.